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April 22, 2026
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Category: Art & Design

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Grab Bag for the Week Ending August 16, 2025

Scopique August 17, 2025
Yes, Alien: Earth, but also World of Warcraft returns from cryo, a gripe about complex software without instructions, and Star Citizen's 4.3 patch arrives.
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  • Art & Design
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CSS Frameworks: Better or Differently Terrible

Scopique May 19, 2025
I suck at design, so should I let a framework design for me? If so, which framework should I use?
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  • Gaming
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  • Art & Design

Grab Bag for the Week Ending May 16, 2025

Scopique May 15, 2025
3D printing, code refactoring (!), Andor wraps up again, and Star Citizen's 4.1.1 patch in the wild.
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  • Gaming
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Grab Bag for the Week of April 28, 2025

Scopique April 30, 2025
Oblivion Remastered, V Rising, Humble Choice selections, project updates, and the usual dénouement regarding space sim games, this week in the Grab Bag.
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  • Gaming
  • Star Citizen
  • TTRPG
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Grab Bag for the Week of March 2, 2025

Scopique March 6, 2025
Discord Nitro, a Blender holiday, TTRPG organization with Obsidian, and my customary Star Citizen sign-off in this week's Grab Bag.
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  • 3D Modeling
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Dark Hallway – Postmortem

Scopique March 4, 2025
A project taken from a still image in an ad seen in a video.
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  • Art & Design
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Forest Watchers – Postmortem

Scopique February 17, 2025
Another Secret World inspired project, this time designed after a real-world property.
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  • Gaming
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Random Stuff for February 11, 2025

Scopique February 11, 2025
3D modeling, development slump, reading time, and why aren't I gaming, dammit?!
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  • Art & Design
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Blender Render: The Filth

Scopique February 3, 2025
As per usual, my own postmortem, this one for my first rendered scene.
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  • Art & Design
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Addendum – Splat Maps and Megascans

Scopique January 21, 2025
I went back and recreated the shader tree for the canyon, and recorded the node layout for posterity.
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