I am too tired to keep writing about CitizenCon 2953, so here's my closing thoughts, specifically regarding Squadron 42 being "feature complete" and why that's better for Star Citizen than it is for Squadron 42.
A massive review of some of the best QoL improvements being added to the game concerning inventory and cargo, with a special guest bombshell -- player housing!
The first panel of the first day of CitCon 2953 talks about the resource network and engineering roles. While I love the idea of this invested system on paper, I do worry that it will harm some players while overly benefiting those…