Dammit, Jim
My blog posts are like whiskey: never rely on the first sip to solidify your opinion of the…
My blog posts are like whiskey: never rely on the first sip to solidify your opinion…
We are severely lacking in Star Trek games of quality, and that fact remains despite the…
After actually _tying_ the 3.19 patch, I have to issue a mea culpa: I may have…
3.19 has arrived, but I'm going to sit this one out in favor of 3.20. Solo…
After a brief flirtation with burn-out, I found myself on the edge of completing the first…
Honkai Star Rail from Genshin Impact devs HoYoverse is both more of the same, and something…
I have a very distinct “design language” in my head, as evidenced by the above image.…
Still kind of on my 3D printing kick, except for two roadblocks. The first is that…
It’s time for me to check in with an update on how the 3D modeling is…
I had written about “creating a column” in Blender. I posted a few in-progress screen shots…
Hot the heels of my earlier post about Quixel Mixer, I opened Blender for a bit…
About 2 years ago, I was elated to have successfully created a 3D model of the…
I don't really like pixel art, but I'm liking my attempts at making it. I am…
I have spent more time learning than doing, but it's not as simple as "get to…
In which I return to an older project for the third time, putting other recent projects…
A major milestone! With additional refactoring, the Big Bang is getting more efficient. In fact, I…
Beware of attempting to inherit a resource within another resource. Godot's caching mechanism means you will…
After agonizing over the decision, I have refactored my Big Bang code to save the data…