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July 12, 2026
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Category: Art & Design

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Random Stuff for February 11, 2025

Scopique February 11, 2025
3D modeling, development slump, reading time, and why aren't I gaming, dammit?!
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  • Art & Design
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Blender Render: The Filth

Scopique February 3, 2025
As per usual, my own postmortem, this one for my first rendered scene.
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  • 3D Modeling
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Addendum – Splat Maps and Megascans

Scopique January 21, 2025
I went back and recreated the shader tree for the canyon, and recorded the node layout for posterity.
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  • Art & Design
  • 3D Modeling

Getting There – Rendering with Splat Maps and Megascans

Scopique January 21, 2025
I found a way to use better textures on terrains exported from World Creator and while the renders aren't perfect, they're getting closer.
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  • Art & Design
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A Casual Compare Between Export Methods – From World Creator to Blender

Scopique January 18, 2025
Generating terrain is fun, but getting into Blender for composition is the important part. World Creator has a direct export to Blender, but is it the best way to do it?
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Nodes

Scopique January 7, 2025
Nodes
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  • Art & Design
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Compositing in Resolve and Blender

Scopique December 15, 2024
My first compositing attempt with Resolve Fusion and 3D objects from Blender.
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Review: “Retro” Animation in Fusion

Scopique October 2, 2024
Despite many videos watched on the subject, I thought "there has to be an easier way"...and there was!
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Audio in OBS

Scopique October 1, 2024
This is the third time I have resurrected this post after having erased it accidentally from the site, and since it may be relevant to myself and others, here it is again, updated for 2024.
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  • Art & Design
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Post-Mortem: Bloomtown Episode 2

Scopique September 30, 2024
Lessons learned from my first stab at a "real" video production.
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