What Happens At Invictus 2952 Stays at Invictus 2952
Invictus Fleet Week is one of the annual “event-slash-fundraisers” that happens in Star Citizen. While most of the…
I’m just writing to report that I am still mired in that weird space between not…
After a successful Kickstarter and years of post-MMO-Kickstarter development, Crowfall, the “throne-war simulator” has finally launched.…
Left to my own devices, I would write a wall of text. When I know that…
Slipways is not a 4X game, despite what it might seem when you look at screenshots.…
For all of the time I have been playing in the Star Citizen Alpha, actual space-based…
Back in mid March I wrote up my initial impressions of Star Dynasties, an Early access…
Mindstrike put me on to a site called Kitbash3d. Kitbashing is the practice of taking parts…
I don’t normally re-do my video projects, usually because I’m lazy and often times because my…
Explosions are impractical effects for small movie makers and hobbyists like me who need to learn…
Rounding out 2019 I spent some collected money on one of my long-term wishlist items, Element…
I’m still plugging away at a use for Trapcode Particular, and seeing as how we’re sliding…
If there is one boat I miss not having sailed upon, it’s the Adobe (nĂ©, Macromedia)…
I suck at puns. Node is a Javascript server. Out of the box it does nothing,…
Before I get to the code-y parts, I want to discuss a bit about the limitations…
Once more, into the breach. My other project has been put “on hold”, which is to…
Last night I was sitting around, looking through my Steam and Epic libraries for the 15th…
I thought everything would be sunshine and roses when I discovered Firebase and Firestore and a…
Hot on the heels of today’s post about what a pain in the ass React can…