Initial thoughts on Nightingale's Realms Rebuilt are positive. The gameplay is intact, but the deck has been shuffled with improvements in some/many/most/all of the systems make the game feel tighter and more focused.
Finally, Star Citizen gets a mech suit. It's the right time for this variant with "Cargo Empires" but I hope it signals that CIG is getting bandwidth and desire to go back and work on some "legacy" concepts that have seemingly fallen…
With 3.24 on the live servers, here's a few thoughts on the implementation which removes all roadblocks for CIG to crow about 4.0 and Pyro all the time, every day.
After thinking things through and re-evaluating what Janthir Wilds actually wanted me to do and why, I found that my previous stance was hysterical, and I am now enjoying the new expansion as nature intended.