Before we continue with code, I wanted to stop off and talk at a very high level about HTTP and WS, and what each protocol means to me from a purpose standpoint.
I suppose the best way to get started when talking about a development project is to discuss the requirements, setup, and goals. I briefly covered the goals in the first post so I won’t go in-depth here but I will talk about…
Idle games are usually TOO idle for me to remember to check in on them, but the new AFK Journey adds a real CRPG on top of the AFK part, making for a suitably engaging idle experience.
I've got nothing else to talk about right now, so how about a series of posts about this web socket and API endpoint server I'm rewriting for the nth time?
Lightyear Frontier was topping my Steam Next Fest wish-list, and it's now available in EA. If you like faming sims, this might appeal to you, but if you are looking to enact violence on alien species, maybe Helldivers 2 is more your…
I don't have a beef with live service games where being always on makes sense. I do have a beef with claims that games live or die based on whether they include live service or not.
Those who arrived here via Mastodon are probably already on board with the situation, but for anyone else, you might notice that things are looking a little sparse here at Chez Scopique. See, I self-host on an aging HP desktop server. When…