Here's an example of using the web socket server to handle messages and store the results in Redis. Since I wrote this, modifications have been considered, but that's a post for another day.
All of my digital pledge items for The Secret World TTRPG have arrived, and it's good to have content from a company who cares about the IP...But now what do I do with all of this content?
A stealth survivalbox beta approaches! This "modern supernatural" sandbox could be a contender someday, but it cleaves too close to superior games in similar genres to not illicit disappointment at this stage.
Our main entry point sets up our combined HTTP(S) and WS server, but attempting to communicate with the server using either protocol will result in no response. In this post, we’re going to look at the middleware that allows the server to…