Before we continue with code, I wanted to stop off and talk at a very high level about HTTP and WS, and what each protocol means to me from a purpose standpoint.
I suppose the best way to get started when talking about a development project is to discuss the requirements, setup, and goals. I briefly covered the goals in the first post so I won’t go in-depth here but I will talk about…
Idle games are usually TOO idle for me to remember to check in on them, but the new AFK Journey adds a real CRPG on top of the AFK part, making for a suitably engaging idle experience.
I've got nothing else to talk about right now, so how about a series of posts about this web socket and API endpoint server I'm rewriting for the nth time?
Lightyear Frontier was topping my Steam Next Fest wish-list, and it's now available in EA. If you like faming sims, this might appeal to you, but if you are looking to enact violence on alien species, maybe Helldivers 2 is more your…
I don't have a beef with live service games where being always on makes sense. I do have a beef with claims that games live or die based on whether they include live service or not.