I really want to like Once Human, but the designers seemed to like the "click button, get reward" mechanic more than the "survival shooter in a technohorror setting" and that saddens and annoys me.
I haven't spent as much time with Once Human as I have some other recent titles, but once the game clicked with me...I wanted to spend LESS time playing it.
A stealth survivalbox beta approaches! This "modern supernatural" sandbox could be a contender someday, but it cleaves too close to superior games in similar genres to not illicit disappointment at this stage.