Breakdown: Nothing Can Save Us Scopique November 25, 2025 My usual post-mortem breakdown of my Blender work, this one with a "disturbing image" disclaimer applied. Continue Reading
Up Next? Scopique November 21, 2025 Thinking about my next Blender project, I wonder if it might not be better suited as a jumping-off point to finally learn Unreal Engine. Continue Reading
Throwback to Simpler Times Scopique November 14, 2025 Two models that I think came out pretty nice, although they won't be used for their original intent. Continue Reading
Ah Yes, My Old Enemy: Lighting Scopique October 5, 2025 I like the composition. I'm happy with the concept. It's the LIGHTING that I feel ruins the whole project. Continue Reading
Grab Bag for the Week Ending August 16, 2025 Scopique August 17, 2025 Yes, Alien: Earth, but also World of Warcraft returns from cryo, a gripe about complex software without instructions, and Star Citizen's 4.3 patch arrives. Continue Reading
Grab Bag for the Week of April 28, 2025 Scopique April 30, 2025 Oblivion Remastered, V Rising, Humble Choice selections, project updates, and the usual dénouement regarding space sim games, this week in the Grab Bag. Continue Reading
Grab Bag for the Week of March 2, 2025 Scopique March 6, 2025 Discord Nitro, a Blender holiday, TTRPG organization with Obsidian, and my customary Star Citizen sign-off in this week's Grab Bag. Continue Reading
Dark Hallway – Postmortem Scopique March 4, 2025 A project taken from a still image in an ad seen in a video. Continue Reading
Forest Watchers – Postmortem Scopique February 17, 2025 Another Secret World inspired project, this time designed after a real-world property. Continue Reading
Random Stuff for February 11, 2025 Scopique February 11, 2025 3D modeling, development slump, reading time, and why aren't I gaming, dammit?! Continue Reading