CitizenCon 2952 – Resource Management

Highly detailed ships. “Real time” flight. Body-part level medical gameplay. Hundreds of armor pieces. Hundreds of weapons. Space-to-atmosphere flight. As-good-as-its-gonna-get flight physics. With all of this simulation you’d think the CIG would be happy to provide the most immersive, most engaging space-sim…

Terra Invicta – Phase One

Terra Invicta popped up on my radar sometime about two weeks ago, and I could not stop thinking about it. I am generally a fan of grand strategy, but I’ve played Crusader Kings, and I’ve played Stellaris, and I wanted something that…

Cataloging a Star System

This post is really more for my own edification than anything else. I’ve been spending many hours these past few days trying to get this community site database and API working, with limited front-end support as a “proof of concept” that I…

Solutions of Recursion

Ugh. I don’t know why this problem became a problem, or why I went after the most obvious yet least approachable solution out of the gate. Here’s my basic testing data: And here’s what I want it to look like (a subset):…