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October 2, 2023

Scopique

...just Scopique

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  • Star Trek – Captain’s Log

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The Good, The Bad, and The Rest of It

Scopique December 15, 2020
I got it in my head to make a space ship of some kind, and I started with one of the engine pods. I really like it; I think it looks good in it’s relative low-poly form. Unfortunately, I can’t think of…
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  • 3D Modeling
  • VFX and Motion Graphics

Back in the Saddle Of Sorts

Scopique December 5, 2020
Although I often bemoan my ability to stick with a project or a discipline (aptly named, methinks) for very long, I almost always return to the scenes of my past crimes whether they be game development, writing, specific games, or, in today’s…
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  • Techniques
  • VFX and Motion Graphics

Meteor Strike

Scopique June 29, 2020
I forget why I wanted to make a meteor strike effect. Maybe because I thought it would simple to create a projectile effect with a smoke trail, so that was the extent of my original plan, but the overarching thing that I…
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  • 3D Modeling
  • VFX and Motion Graphics

Sci-Fi Walls

Scopique May 2, 2020
Before I throw myself completely off the cliff into bottomless waters, I wanted to segue into more complicated models by way of lesser geometric opportunities. Again, blocks and panels and cylinders are fairly easy to manipulate using simple tools, and Great Things…
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  • 3D Modeling
  • Techniques
  • VFX and Motion Graphics
  • Video

Cyberdeck In The Home

Scopique April 29, 2020
As I threatened, I took my rendered cyberdeck and threw it into After Effects. Three times. After Effects (AE) is designed for video compositing as well as motion graphics, but there’s no native way to get 3D models into AE out of…
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