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July 5, 2022
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KTFBot for Discord – Vengeance Tracker for your Online Group

Scopique May 9, 2022
A few days ago I was playing Star Citizen and in the middle of a “bunker delivery” mission. For these, I have to travel to a planetary location, infiltrate an underground bunker, and find three crates. While there, I need to help…
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  • Development

After The Big Bang – Editing A Galaxy

Scopique April 29, 2022
I finished up the fast and loose galaxy editor v.0.0.1 this morning. It’s certainly not glamourous, but it’s functional, and that’s what modern development is supposed to be, right? Make it work, refine it. Make it work, refine it…ad nauseum. FlexLayout The…
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  • NodeJS

React +- Firebase: Data Storage

Scopique April 28, 2022
Right now, I am still working on the data management app. Currently, it runs a server as a Node app to serve the endpoints and connects to a Dockerized SQLServer instance via the mssql library using Tedium under the hood. I had…
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  • Development
  • PlayCanvas

Squirrel! Testing PlayCanvas

Scopique April 24, 2022
One of the benefits of having attended the JS Game Developers Conference was that I learned a bit about a bunch of game engines written in or designed for use with Javascript. Although I hadn’t intended Project Galaxy to use a graphical…
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  • Development

Brute Force, But With More Finesse

Scopique April 22, 2022
I received this insightful Tweet from the always insightful @tipadeknife in response to my previous post: I wasn’t aware (although I am not surprised) that rogue-like design is practically a discipline in and of itself. There’s a lot of knowledge out there…
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