OK I am about to slam my head through a wall. I am writing this post in the hopes that someone can help me out before I have to resort to — *sigh* — Stack Overflow. Background I am working on a…
It’s been a long, long time since I’ve worked on a website for myself, and when I say “a long, long time” I mean “actually had a roadmap to follow”, and when I say “for myself” I mean “not for my day…
A few days ago I was playing Star Citizen and in the middle of a “bunker delivery” mission. For these, I have to travel to a planetary location, infiltrate an underground bunker, and find three crates. While there, I need to help…
I finished up the fast and loose galaxy editor v.0.0.1 this morning. It’s certainly not glamourous, but it’s functional, and that’s what modern development is supposed to be, right? Make it work, refine it. Make it work, refine it…ad nauseum. FlexLayout The…
Right now, I am still working on the data management app. Currently, it runs a server as a Node app to serve the endpoints and connects to a Dockerized SQLServer instance via the mssql library using Tedium under the hood. I had…
One of the benefits of having attended the JS Game Developers Conference was that I learned a bit about a bunch of game engines written in or designed for use with Javascript. Although I hadn’t intended Project Galaxy to use a graphical…
I received this insightful Tweet from the always insightful @tipadeknife in response to my previous post: I wasn’t aware (although I am not surprised) that rogue-like design is practically a discipline in and of itself. There’s a lot of knowledge out there…
The last task in “phase one” of my galaxy generation process is to create links between the sectors. Sectors are generated by taking a max X and max Y value and creating a “sector” at that grid location. Each [x,y] value has…
Strap in, folks, this is going to be a wild ride. Not really. It’s more development talk, so it’s about as wild as a walk in the park, which this project is turning out not to be. I have mentioned that a…
I am at the point in my Project Galaxy development that I need to have said galaxy generated so I can start building against it. I have done this many, many times in the past, so I have it down to almost…