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Category: Colyseus

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React and Colyseus – Message Handlers Revisited

Scopique April 18, 2022
This is a follow-up to the previous post regarding my attempts to centralize a React app connection to a Colyseus game server. Earlier I had come up with what I had thought was a great way to manage a connection between a…
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  • Colyseus
  • Development

React and Colyseus – Connection State

Scopique March 12, 2022
Now, I might be misunderstanding exactly how these things work, but I was once again testing Colyseus, the Javascript multiplayer game server framework, with React and came across what I assume is a gotcha: maintaining a connection to a server. React’s claim…
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  • Colyseus
  • Development
  • Reactjs
  • Space Trader Web Game

React and Colyseus – Custom React Hooks

Scopique June 27, 2021
I will start by giving props to the site useHooks.com, which has afforded me the absolute best breakthrough I have yet to receive in my journey into the world of React. First, what is a hook? In React terms, a hook is…
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  • Colyseus
  • Development
  • Reactjs
  • Space Trader Web Game

Win Some, Lose Some, Win Some More

Scopique June 24, 2021
OK so back when I started learning React, I was facing an up hill battle. Despite having done front end work for neigh on 25 years or so now (almost 30 if you count doing it when the Web was still in…
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  • Colyseus
  • Development
  • Reactjs
  • Space Trader Web Game

Project Galaxy – A New Dawn

Scopique June 2, 2021
I have no idea what to call these projects. I’ve spent over a decade working under the title “Project Universe”, which means I have at least 30 different ZIP packages, GitHub repos, and random files lying around with some variation of that…
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  • Colyseus
  • Development
  • Reactjs
  • Space Trader Web Game

React and Colyseus – A Simple Client

Scopique May 16, 2021
Behold! My new game! If only it were that easy. What you see above is a simple test client which allows me to enter a sector ID, click ENTER, and enter the associated Colyseus Room on the server. The act of joining…
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  • Colyseus
  • Development
  • Space Trader Web Game

React and Colyseus – State

Scopique May 16, 2021
State is what the server knows about your game world at any given time. In Colyseus terms, state is per-room, so it’s more apt to say that “state is what the server knows about the game room at any given time”. There…
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  • Colyseus
  • Development
  • Space Trader Web Game

React and Colyseus – Setting Up A Server

Scopique May 16, 2021
When I say “setting up a server”, I’m overreaching here; I’m not an expert on any of this, and these articles are mainly my way of leaving notes to my future self as well as for anyone like me who might be…
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  • Colyseus
  • Development
  • Reactjs

React and Colyseus – The Boring Preamble

Scopique May 12, 2021
Before I get to the code-y parts, I want to discuss a bit about the limitations of web browsers, how React works, and what Colyseus and Nodejs bring to the table. Note that I am not a “deep diver” and will not…
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  • Colyseus
  • Development
  • Reactjs
  • Space Trader Web Game

React and Colysus – The Journey Begins

Scopique May 12, 2021
Once more, into the breach. My other project has been put “on hold”, which is to say that it’s source has been squirreled away safely and I am now moving on to something else. Something similar, mind you, but something else entirely.…
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