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July 4, 2022
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Category: VFX and Motion Graphics

  • 3D Modeling

The Devil is in the Details, And He Can Go to Hell

Scopique January 26, 2022
It’s time for me to check in with an update on how the 3D modeling is going. Over to you, Scopique! Thanks…eh…me. Because I like to keep my readers guessing, I’ve once again switched ideas. This time, I am working on a…
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  • 3D Modeling
  • VFX and Motion Graphics

Remind Me Why I Am Doing This Again, Again?

Scopique January 18, 2022
I had written about “creating a column” in Blender. I posted a few in-progress screen shots of the “Starlyte” Lazer Tag blaster that I thought I might try modeling. Neither of these came out anywhere near good enough to work with, so…
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  • 3D Modeling

A-Doric-Able: Modeling a Column in Blender, Texturing in Quixel Mixer

Scopique January 9, 2022
Hot the heels of my earlier post about Quixel Mixer, I opened Blender for a bit of a test. My normal areas of interest revolve around sci-fi stuff, but if I might take a sidebar for a moment…. I had purchased Tailspire…
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  • 3D Modeling
  • VFX and Motion Graphics

Hallelujah! Finding Free Versions of Paid Stuff

Scopique January 9, 2022
About 2 years ago, I was elated to have successfully created a 3D model of the Colonial Viper Mark II, and while under the influence of that high I set about trying a few additional projects like a wooden cart and the…
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  • 3D Modeling
  • Aliens: Fireteam Elite
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  • Docker
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  • Star Citizen

{Insert Generic Catch-All Title Here}

Scopique September 17, 2021
You know, when it’s been long enough between posts that many low-level topics are vying for attention in my head, the best I can do is write one of these grab-bag posts and give them each a short turn at the microphone.…
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  • 3D Modeling
  • VFX and Motion Graphics

All Aboard the Battle Bus! A Return to 3D Modeling

Scopique August 17, 2021
Guess what? Yeah, I’m back to doing the 3D modeling thing. Oddly enough, out of all of the different project types I have attempted over the course of my life, I have succeeded most often at general application development, followed by 3D…
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  • 3D Modeling
  • Assassin's Creed: Valhalla
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  • Gaming
  • VFX and Motion Graphics

Grab Bag for the Week of Christmas 2020

Scopique December 21, 2020
Container Ship Work on the new space ship is coming along. I’m not going to add “nicely” to that, nor am I going to further qualify it. Reasons being that although I like the work done on the container — stamped with…
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  • 3D Modeling
  • VFX and Motion Graphics

A New Hope – Building Unglamorous Space Ships

Scopique December 16, 2020
Thanks to the first episode of the fifth season of The Expanse, I remember that in a future, not all space ships are exciting or glamorous. Take the Barbapiccola above. According to an Expanse wiki, the Barb was taken by refugees escaping…
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  • 3D Modeling
  • VFX and Motion Graphics

The Good, The Bad, and The Rest of It

Scopique December 15, 2020
I got it in my head to make a space ship of some kind, and I started with one of the engine pods. I really like it; I think it looks good in it’s relative low-poly form. Unfortunately, I can’t think of…
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  • 3D Modeling
  • VFX and Motion Graphics

Back in the Saddle Of Sorts

Scopique December 5, 2020
Although I often bemoan my ability to stick with a project or a discipline (aptly named, methinks) for very long, I almost always return to the scenes of my past crimes whether they be game development, writing, specific games, or, in today’s…
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